AI Insights · Timothy · July 2024
Top 5 Cannabis Games on Android in Central America: Q2 2024
Discover the performance trends of the top 5 cannabis games on Android in Central America during Q2 2024, including weekly downloads, revenue, and active users.
The second quarter of 2024 saw varying performance trends for the top 5 cannabis games on the Android platform in Central America. Here's a detailed look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Hempire - Plant Growing Game
Throughout Q2 2024, Hempire - Plant Growing Game experienced fluctuations in both its weekly downloads and active users. Weekly downloads ranged from a high of approximately 3.4K at the start of April to a low of around 149 by the end of June. Revenue peaked at $214 in late May, with a general trend of moderate revenue throughout the quarter, averaging between $100 and $200 per week. Active users saw a decline from 9.9K in early April to around 3.6K by the end of June.
Weed Factory Idle
Weed Factory Idle showed a steady pattern in both downloads and active users. Weekly downloads ranged from 345 to 1.6K, with a notable peak in late June. Revenue saw sporadic increases, with a high of $17 in early June. Active users hovered around 1.1K for most of the quarter, with a significant jump to 2.3K in the last week of June.
Bud Farm: Idle Tycoon
Bud Farm: Idle Tycoon had minimal download activity, with only a significant spike of 792 downloads in mid-April. Revenue was relatively stable, ranging from $59 to $175 per week. Active users showed a gradual decline, starting from 142 in early April and dropping to 77 by the end of June.
Weed Firm: RePlanted
Weed Firm: RePlanted displayed minimal activity in both downloads and revenue. Downloads were mostly negligible, with minor spikes in early April. Revenue saw small increases, peaking at $19 in late April. Active users also showed a declining trend from 40 in early April to 10 by the end of the same month.
Cheech and Chong Bud Farm
Cheech and Chong Bud Farm had a moderate revenue stream, peaking at $220 in late April, with other weeks ranging between $44 and $172. However, the game saw no new downloads throughout the quarter. Active users remained fairly consistent, starting at 153 in early April and decreasing slightly to 109 by the end of June.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.